Semester long game created with the help of Cleveland Institute of Art Game Design Juniors and Seniors and Case Western Reserve University students in the 2018 Fall semester.
Inspectre is a isometric puzzle game where the player switches from their body to ghost form to solve the puzzles throughout the levels.
I was in charge of the enemy designs for this game, below are my iterations and final designs.
Scientist Enemy Turnaround (Wasn't implemented it into the game)
Enemy 2 Turnaround (Wasn't implemented it into the game)
Final Scientist Enemy Turnaround (Color by Seth Blaine)
Window designs for the two different environments: Apartment (left) and Mansion (right)
Team Gadget Credits:
CWRU Students: Nathan Walls, John Donnelly, Kyle Pham, Honglu Xu, Yufan Chen, Jeremy Novak, Isaac Ng
CIA Students: Lucy Hengesbach, Abigail Kays, Aidan Jutsum, Seth McKenna, Mo Shepard, Seth Blaine
You can download and play the game here!